Skip to content
Snippets Groups Projects
Commit 184675af authored by Andre Offringa's avatar Andre Offringa
Browse files

Bug 1491: button sensitivity fixes in edit strategy window

parent 6faaa650
No related branches found
No related tags found
No related merge requests found
......@@ -100,18 +100,22 @@ EditStrategyWindow::~EditStrategyWindow()
void EditStrategyWindow::initEditButtons()
{
_strategyEditButtonBox.pack_start(_addActionButton);
_addActionButton.set_sensitive(false);
_addActionButton.signal_clicked().connect(sigc::mem_fun(*this, &EditStrategyWindow::onAddActionClicked));
_addActionButton.show();
_strategyEditButtonBox.pack_start(_moveUpButton);
_moveUpButton.set_sensitive(false);
_moveUpButton.signal_clicked().connect(sigc::mem_fun(*this, &EditStrategyWindow::onMoveUpClicked));
_moveUpButton.show();
_strategyEditButtonBox.pack_start(_moveDownButton);
_moveDownButton.set_sensitive(false);
_moveDownButton.signal_clicked().connect(sigc::mem_fun(*this, &EditStrategyWindow::onMoveDownClicked));
_moveDownButton.show();
_strategyEditButtonBox.pack_start(_removeActionButton);
_removeActionButton.set_sensitive(false);
_removeActionButton.signal_clicked().connect(sigc::mem_fun(*this, &EditStrategyWindow::onRemoveActionClicked));
_removeActionButton.show();
......@@ -249,6 +253,17 @@ void EditStrategyWindow::onSelectionChanged()
if(selectedAction != 0)
{
clearRightFrame();
_moveDownButton.set_sensitive(true);
_moveUpButton.set_sensitive(true);
_removeActionButton.set_sensitive(true);
ActionContainer *container = dynamic_cast<rfiStrategy::ActionContainer*>(selectedAction);
if(container != 0)
{
_addActionButton.set_sensitive(true);
} else {
_addActionButton.set_sensitive(false);
}
switch(selectedAction->Type())
{
......@@ -315,6 +330,11 @@ void EditStrategyWindow::onSelectionChanged()
default:
break;
}
} else {
_addActionButton.set_sensitive(false);
_moveDownButton.set_sensitive(false);
_moveUpButton.set_sensitive(false);
_removeActionButton.set_sensitive(false);
}
}
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment